SAPTIANY, Shella Gherina; HADI, Syamsul; HARDIAN, Benedectta Arsenia Nanda; NASHIR, Muhammad Madchan. Artificial Intelligence-Moderated Gamification Apps: Elevating Gen Z’s English Vocabulary Mastery. AL-ISHLAH: Jurnal Pendidikan, [S. l.], v. 16, n. 4, p. 4969–4983, 2024. DOI: 10.35445/alishlah.v16i4.5957. Disponível em: https://www.alishlah.ahfpublishing.id/alishlah/article/view/5957. Acesso em: 14 oct. 2026.