RAHAYU, Sari; NOVITA, Lina; SUKMANASA, Elly. Development of a Genially-Based Digital Snakes and Ladders Game to Enhance Reading Comprehension among Phase C Learners. AL-ISHLAH: Jurnal Pendidikan, [S. l.], v. 18, n. 1, p. 1397–1410, 2026. DOI: 10.35445/alishlah.v18i1.7677. Disponível em: https://www.alishlah.ahfpublishing.id/alishlah/article/view/7677. Acesso em: 13 oct. 2026.